HALO

posted by : CarBari Wednesday, June 11, 2008



Originally Posted by wikipedia.com
Overview

Common elements

The series features recurring science fiction and action game elements. The first three games are first-person shooters, with the player experiencing most action from the eyes of the protagonists. Ancient structures, alien races, and cyborgs are prevalent science fiction elements that appear in the series.[11] Halo introduced the concept of limiting the number of weapons players could carry to two, forcing players to pick weapons carefully.[12] Players may fight with melee attacks, using weapons as a cudgel, or carry and throw a limited number of grenades. Together, Bungie refers to the "weapons-grenades-melee" format as the "Golden Triangle of Halo",[13] which has remained fundamentally unchanged since the series' debut. In Halo: Combat Evolved, the player's health is measured in both hit points and a shield which can continually recharge.

Story

The story of the entire series is set centuries into the future. With the development of the "Shaw-Fujikawa Translight Engine", the United Nations Space Command (UNSC) began traveling across the galaxy and colonizing other worlds. Humans colonized over 800 planets over the span of 200 years. Planets were categorized into "Inner Colonies" and "Outer Colonies"; the Inner Colonies are the oldest, closer to Earth and more developed than the others, while the Outer Colonies are often in rebellion. These rebellions led to the creation of the SPARTAN-II Project by the UNSC in an effort to hold the colonies together. Twenty-seven years before the events of the main trilogy, communication with an Outer Colony is lost and the ship sent to investigate is destroyed by the Covenant, a militaristic and theocratic alliance of alien races.[19] The Covenant Hierarchs declare humanity an affront to the Gods and order its destruction. By 2535, almost all of the Outer Colonies have been destroyed by the Covenant; the alien's technological advantage proves almost impossible for the UNSC to beat in space engagements. These events are referred to in the video games, but their full descriptions are outlined in the novels Halo: The Fall of Reach and Contact Harvest.

The main story arc of the trilogy begins with Halo: Combat Evolved and is set in 2552. The Covenant arrive at Reach, the UNSC's last stronghold other than Earth, and vitrify the planet. The last SPARTAN-II thought alive, the Master Chief, escapes on the ship Pillar of Autumn to supposedly random coordinates selected by the AI Cortana which she had obtained from ancient Forerunner hieroglyphs. The ship arrives at the titular Halo, Installation 04, and is engaged by the Covenant. After being forced to the surface of the ring, the Flood, a parasitic alien species, is released by the Covenant and 343 Guilty Spark, a Monitor of the ring, leads the Master Chief to activate Halo's defenses in an effort to destroy the Flood. The Halo is designed to starve the Flood of food (sentient life) by exterminating life for thousands of light-years in every direction. Upon discovery of the Halo's method, the Master Chief detonates the fusion reactors in the crashed Pillar of Autumn, destroying the ring, and escapes in a fighter spacecraft.[20]

In Halo: First Strike, the Master Chief travels back to Reach, located in the Epsilon Eridani system and links up with the few survivors of the vitrification. He and other SPARTAN-II's proceed to attack a Covenant space station and rendezvous point, where a Covenant fleet is massing to attack Earth. The space station is destroyed, buying time for Earth to prepare a defense.

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